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NPC Generator

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Advanced [show]


Richard Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His blonde hair is heavily combed to the left. His gray eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Richard Hailey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. Iolite (30 gp). Smoky quartz (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy chestnut hair. This violet eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.

History: Born in the north to a Fletcher, Tim learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Tim Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, marred by beers. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Diggory Conway, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Gold dragon comb with red garnet eye (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has no hair. He has a dull look in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Servant, but he got bored and became a Gardener. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Raymond Barclay, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Climber’s kit. 1 Superior lock. 1 Masterwork manacles. 1 Spyglass.


Social Check DCs


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He keeps his white hair in a pixie cut. He has hazel eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Impeccable, Gifted, Philantrophist. Bonds: Mentor, Has a crush. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Kyle Tyndall, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)19 (+4) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Gnome, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 sp. Citrine (60 gp).


Social Check DCs

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