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Advanced [show]


Wymar York, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is kept up in a ponytail inside a broad hat. His amber eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Wymar was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Greedy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: French accent

Attributes [hide]

Wymar York, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is renowned for his bright green suits and hats. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Adam Hallewell, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His tied-back hair is chestnut. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a desert tribe. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Rich, Nature. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Gerald Barlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Alexandrite (500 gp). Carnelian (60 gp). Deep green spinel (90 gp).


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His black hair is singed and shortened. His thin eyebrows rest above his beady amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Colby, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his auburn hair well, parting it to the right. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Athletic. Flaws: Greedy. Bonds: Rich, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Arnold Dudley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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