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NPC Generator

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Advanced [show]


Adelard Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Adelard Marleigh, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Heward Landon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. His red hair is matted, messy, and big. His eyes are a pleasant brown.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Adventurer. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Heward Landon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bowyer uniform. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Raymond Tenley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 7 (-2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears blue cloth garments or leather armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Dean Reed, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Fletcher, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Theobald Wallace, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)18 (+4)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Fire opal (400 gp). Rich purple corundum (400 gp). Rhodochrosite (8 gp).


Social Check DCs

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