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NPC Generator

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Advanced [show]


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his red hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.

History: Don was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Athletic, Justice, Artistic. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Don Tinley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Nature, Adventurer, Criminal record. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Ramsay, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Violet garnet (200 gp).


Social Check DCs


Henry Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and brown. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Henry Paxton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries pickaxes. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heward was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Adventurer, Attractive. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Heward Westcott, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Obsidian (7 gp). Golden pearl (100 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Patrick Eastoft, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Patrick Eastoft, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 5 (-3)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 7
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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