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NPC Generator

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Advanced [show]


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow costume with the symbols of the four houses of cards on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Impeccable, Artistic. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Drogo Sydney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. Blue quartz (16 gp). Sardonyx (80 gp). Jasper (80 gp).


Social Check DCs


Miles Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is blonde. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Bellfounder and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Miles Coombs, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Chad Sharps, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with top hat, marred by sweets. He keeps his red hair in a flapper bob. He has several tiny topaz earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Chad Sharps, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roger Browning, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His black hair, when down, is lengthy. This hazel eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Roger Browning, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Richard Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large green mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is smooth and relatively long. His eyes are brown and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Philantrophist, Entrepeneur, Artistic. Bonds: Nature. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Richard Marlowe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 17 (+3)9 (-1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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