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NPC Generator

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Advanced [show]


Bertram Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Bertram Stratford, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Burton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his blonde hair in a flapper bob. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Dustin Burton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Geoffrey Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a pastel coat with brown slacks. He has a moderate pudge and is not very fit. His blonde hair is still thick. He has a dull look in his amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and he's looking for his big break

Flaws: Ugly, Shy, PTSD, Impulsive. Bonds: Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Geoffrey Tinley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amethyst (100 gp).


Social Check DCs


William Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his black hair up. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Server

Voice: Indian accent

Attributes [hide]

William Atherton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 8 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his blue robe and has his bastard sword always slung over his shoulder. His hair is short and chestnut. He is baby faced.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Navigator, but he got bored and became a Architect. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Flaws: Mundane. Bonds: Guardian, Family, Job, Enemies. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Masterwork studded leather.


Social Check DCs

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