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Advanced [show]


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears baggy grey pantaloons and a blue scarf. He has a hunchback. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of brigands once and for all.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Criminal record. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Arnold Paxton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 32000 sp.


Social Check DCs


Roger Wade, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Shepherd business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shepherd for hire.

Motivation: To unite with his sister.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Roger Wade, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gunter studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Gunter Pickering, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Dalton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears green leather gloves, a green jacket, and tight pants. He keeps his silver hair in a pixie cut. This gray eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Roofer, who enjoyed hunting, Norman was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He wants to get laid; and money/treasure

Ideals: Entrepeneur. Bonds: Job, Nature, Rich, Has a crush. Occupation: Laborer

Voice: American accent

Attributes [hide]

Norman Dalton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Malachite (10 gp). Tiger eye turquoise (10 gp). Coral (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver hair up. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Bonds: Job, Criminal record, Poor. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Wakefield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs

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