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NPC Generator

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Advanced [show]


Lewis Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. In his 17th year, his parents were killed by a dire rats raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Seeks redemption; and revenge

Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Enemies, Criminal record. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Lewis Presley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, black shirt, and blue tie. His silver hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Has a crush, Rich. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Kyle Landon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and someone believes him a fraud

Ideals: Extrovert. Flaws: Selfish, PTSD. Bonds: Attractive, Mentor. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Brandon, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 7 (-2)14 (+2)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown hair. His blue eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Everard studied abroad. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Everard Chatham, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Religious, Slave, Nature. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Dean Yeardley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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