Randal York, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown costume with the symbols of his god on his torso. He has a small bristly mustache and wavy black hair. His hazel eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Fighting, Entrepeneur. Bonds: Nature, Criminal record, Rich. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
Hubert Southey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His blonde hair is thinning but still full. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father.
Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Family, Rich. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Trym Wallace, Male Human [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: Born to a Locksmith, his father struggled to pay the bills. A freak accident while working with his Locksmith father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and to share knowledge with the world
Ideals: Gifted, Justice. Flaws: Shy, Disease. Bonds: Poor. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 16000 cp.
Robert Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes are gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Robert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur, Athletic, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Nicholas Barney, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
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