Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his tan robe and has his sword always slung over his shoulder. He is muscular with a powerful set of arms. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Rich, Military. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Frederick Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is still thick. His hazel eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born in the east, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 24000 cp.
Bertram Brandon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His black hair is cut short. His eyes are green and catlike.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: Many illithids want him driven away; and seeks redemption
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich, Enemies. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 sp.
Trey Hallewell, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern man wears just a brown suit. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Trey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp.
Adam Darby, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His right hand appears badly burned and disfigured. His golden hair is heavily combed to the right. He has a dull look in his hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the north to a Interpreter, Adam learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Interpreter.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!