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Diggory Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His right hand appears badly burned and disfigured. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Flaws: Ugly, Terse, Hedonist. Bonds: Adventurer. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Brandon, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Rolf Ryland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long brown hair reaches down to his waist. His eyes are likewise blue.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small mountains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Bonds: Attractive, Job, Adventurer, Criminal record, Nature. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Ryland, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. Jasper (60 gp). Deep blue spinel (300 gp). Emerald (600 gp). Black star sapphire (600 gp).


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amethyst earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He became a Mayor soon after.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

William Woods, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His blonde hair is long and unkept. His eyes are brown and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Ugly, Terse. Bonds: Rich, Religious. Occupation: Servant

Voice: German accent

Attributes [hide]

Gerard Roscoe, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hugh Garrick, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Stutters

Attributes [hide]

Hugh Garrick, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp. Golden yellow topaz (500 gp). Blue quartz (9 gp). Malachite (9 gp).


Social Check DCs

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