Everard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His red hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Marshal, who enjoyed hunting, Everard was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Flaws: Antagonistic, PTSD. Bonds: Immigrant, Adventurer, Nature. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Kyle Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear black pants and tee shirts. He is an epitome of beauty. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with painting.
History: Born in the east to a Navigator, Kyle learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
Simon Ogden, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Beggar. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair, when down, is lengthy. His eyes are a pleasant green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Beggar business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Beggar soon after.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to be a body guard again
Ideals: Logical. Flaws: Selfish, Impulsive. Bonds: Job, Rich. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1400 sp.
Rolf Conway, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and sports yellow clothing, slightly heavier than average wear. His skin is also unnaturally pale. With a patchy red beard and wild red hair. He has several tiny topaz earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1700 sp.
Justin Branson, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered pastel stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is lengthy and is close to two feet long. This gray eyed westerner is not easily forgotten.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.
History: Born in the west his family was never financially stable. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Adventurer, Religious. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 50 pp.
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