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NPC Generator

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Advanced [show]


Reynard Clare, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears light armors faded through time and improper care. His white hair is matted, messy, and big. He has brown eyes and a grey hat with a black feather.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and a rival would like him out of the picture

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Reynard Clare, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver ewer (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Crowbar.


Social Check DCs


Odo Palomarez, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and a wedding ring on his right hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the north to a Actor, Odo learned a great deal about his mother's area of expertise. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly. Bonds: In love, Job, Criminal record. Occupation: Actor

Voice: German accent

Attributes [hide]

Odo Palomarez, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)5 (-3) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and balancing his hectic life and new scribe responsibilities is difficult

Flaws: Shy, Insomniac. Bonds: Mentor, Job, Family. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Rolf Wellington, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and white. His gray eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Charles was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Attractive. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Charles Kendall, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Miner does. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. His eyes are violet and beady.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Diggory was born in the north. At a young age he loved to build and create. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Diggory Whitby, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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