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Advanced [show]


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: Randal hails from a village terrorized by brigands. He worked as a nervous Bather and found it very stressful. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Enemies, Job. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Randal Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bernard Shelby, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His hair is black and curly. He has a dull look in his hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Sage business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly. Bonds: Rich, Job, Military, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Bernard Shelby, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Red garnet (130 gp). Deep green spinel (130 gp). Malachite (15 gp).


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. His red hair is lengthy. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: Trym was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Servant like his father before him.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Flaws: Shy. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Servant

Voice: American accent

Attributes [hide]

Trym Dumph, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Red garnet (90 gp).


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has no hair. His amber eyes peer out from beneath his top grey hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Debt. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Kinsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Holy water. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

William Altham, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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