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NPC Generator

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Advanced [show]


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. His blue eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Barber, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Shy, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Ralf Ainsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Bentham, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. He has violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Unemployed, who enjoyed hunting, Anselm was taken on many hunting expeditions. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Disciplined. Bonds: Attractive, Poor, Family, Nature. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Anselm Lindsay, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 14 (+2)6 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. Black opal (700 gp). Golden yellow topaz (400 gp). Red spinel (70 gp).


Social Check DCs


Kyle Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His hair is white and very short. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and marry his brother to traveling adventurers

Ideals: Pacifist, Persistence. Flaws: Ugly, Secretive, Racist. Bonds: Family. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Ansley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 15 (+2)8 (-1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He has moderate length auburn hair. His eyes are likewise blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Sculptor profession.

History: He got into the Shoemaker business at a young age. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Family. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Balimaar Sheldon, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Fiery yellow corundum (700 gp). Black star sapphire (700 gp).


Social Check DCs

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