Cory Tindall, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His hair is golden and curly. His eyes are hazel and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: A powerful wizard made him what he is. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cory's father didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Norman Altham, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a penchant for wearing a ring with an oversized opal on his left hand. His blonde hair is matted, messy, and big. His green eyes are passionate and lively.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. Blue quartz (9 gp). Carnelian (70 gp). 1 Half-Plate.
Clerebold Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his flail. His hair is auburn and very short. His eyes are likewise gray.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Guard, Clerebold learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Gifted. Bonds: Immigrant, Job, Religious. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Cory Elton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Beggar uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Beggar for hire.
Motivation: To be a Dilettante again; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Bonds: Job, Attractive, Mentor. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Cory Mitchell, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and very short. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Stableman. He takes great joy in being the best Stableman in town.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
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