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NPC Generator

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Advanced [show]


Clerebold Blyth, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a green feathered hat and green clothes. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: Eccentric and domineering, Clerebold will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Clerebold was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Body Guard. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Clerebold Blyth, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has wavy white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Job, Poor. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Bradshaw, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is dressed in an above average manner. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: The child of a Shoemaker, who enjoyed hunting, Solomon was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Solomon Haley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with white socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is braided into rings. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Attractive, Religious, Immigrant. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Norman Beckwith, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Athletic. Bonds: Rich, Military, Adventurer, Family. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Anthony Brandon, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)6 (-2) 8 (-1)17 (+3)
Skills Intimidation +5, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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