Bernard Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Eccentric and domineering, Bernard will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bernard hails from a village terrorized by drow. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants to get laid; and revenge
Ideals: Fighting, Athletic, Extrovert. Bonds: Enemies, Adventurer, Has a crush. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Anselm Kirby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.
History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants revenge against brigands; and further expansion of business
Flaws: Lazy. Bonds: Rich, Job, Mentor, Attractive, Enemies. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp. 3 Thunderstones. 1 Antitoxin. 1 Antitoxin.
Richard Prescott, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple brown robe with grey stripes complete with hood. He is muscular with a powerful set of arms. His hair is golden, silky, and of moderate length. His eyes are blue and catlike.
Personality: Eccentric and domineering, Richard will drive conversation. He takes great joy in being the best Stableman in town.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Gardener, but he was a colossal failure. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Extrovert. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 25000 cp. Blue quartz (6 gp). White opal (800 gp). Obsidian (6 gp). 1 Minor magic item.
Peter Read, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with singing.
History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Tanner, but he was a colossal failure. He struck the Junk Dealer job and began his own company from there.
Motivation: To be a Tanner again; and expand his business
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Balimaar Camden, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet.
Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Shipwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Logical. Bonds: Adventurer, Poor. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1 Breastplate. 1 Half-Plate. 1 Banded mail.
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