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Advanced [show]


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of strength on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to pay off his debts

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Debt. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Churchill, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Manfred Tattersall, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears an entirely black suit with blue socks and a vest with buckled shoes. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Manfred Tattersall, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


John Winchester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his blue robe and has his hand crossbow always slung over his shoulder and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

John Winchester, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Aldous hails from a village terrorized by goblins. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and someone believes him a fraud

Ideals: Justice. Flaws: Depressed. Bonds: Family, Rich, Enemies. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Aldous Westbrook, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Hubert Browning, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His hair is cut close to his head. His green eyes peer out from beneath his feathered blue hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: French accent

Attributes [hide]

Hubert Browning, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Holy water. 8 Acid flasks. 3 Holy water.


Social Check DCs

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