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Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown pants and tee shirts. His white hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Clayton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Draconic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. Tiger eye turquoise (10 gp). Deep green spinel (40 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His silver hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Justice, Artistic, Entrepeneur. Bonds: Family. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Patrick Shelly, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 600 sp.


Social Check DCs


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his brown robe and has his shield always slung over his shoulder. He is an epitome of beauty. He has wavy red hair. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up shield and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Ernest Radcliffe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with grey stripes complete with hood. His long white hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his father was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Military, Adventurer. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Norman Pinkerton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)5 (-3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Azurite (15 gp).


Social Check DCs


Gerald Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Armorer. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised by priests from a young age. His childhood dream was to be a Spy, but he was a colossal failure. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Spy again.

Ideals: Disciplined. Bonds: Job, Enemies, Religious, Mentor. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Gerald Winthrop, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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