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NPC Generator

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Advanced [show]


Percival Wheatley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Religious. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Wheatley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears many layers of old clothing at all times. His chestnut hair is still thick. His eyes are blue and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Poor, Military. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Manfred Thorpe, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Large well-done wool tapestry (100 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Reynard Walcott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. His hair is chestnut and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Guardian. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Reynard Walcott, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


John Reed, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is golden and very short. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, John studied abroad. A freak accident while working with his Farmer mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

John Reed, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Lapis lazuli (7 gp). 1 Half-Plate.


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is greasy and uncared for. His blue eyes peer out from beneath his broad brown hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Sutton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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