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Advanced [show]


Arnold Kensley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a longsword. His white hair is lengthy. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. Arnold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Adventurer, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions; and regain custody of his son

Flaws: Shy. Bonds: Family, Job, Religious. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Arnold Kensley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep green spinel (70 gp). Brown-green garnet (70 gp). 1 Half-Plate.


Social Check DCs


Frederick Hastings, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. He has a brown handlebar mustache and slicked back brown hair. His brown eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 4 years old his parents immigrated from the east. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Frederick Hastings, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Dean Brandon, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sickle always slung over his shoulder. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a feathered hat to cover his moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Dean Brandon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 18000 cp. Jasper (40 gp). Banded agate (14 gp).


Social Check DCs


Solomon Garfield, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a well pressed and immaculate suit (or dress). Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He has had some formal singing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love; and retire the richest man in the east

Ideals: Extrovert, Professionalism, Entrepeneur, Artistic. Bonds: Has a crush. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Solomon Garfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is wearing a long, green, dusty cloak. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Terse. Bonds: Immigrant, Guardian, Family. Occupation: Healer

Voice: Raspy

Attributes [hide]

Drogo Bentley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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