Gerald Wentworth, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.
History: Gerald was born the youngest of three triplets. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Addict, Insomniac. Bonds: Military, Family. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp. Eye agate (15 gp). Golden yellow topaz (1400 gp).
Randal York, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man is generally well dressed albeit a few years behind the times. His hair is golden and very short. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: Randal was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to unite with his brother
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 5 (-3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +0
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Trym Haley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his blue robe. He has a small bristly mustache and wavy red hair. His green eyes peer out from beneath his top white hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has worked as a Tanner like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 90 pp. Jet (90 gp). Violet garnet (200 gp). Chrysoprase (60 gp).
Solomon Davenport, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears white cloth garments or leather armor, and is pretty ugly. He keeps his black hair in a pixie cut. He has a dull look in his brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Mentor, Adventurer. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Smoky quartz (20 gp). Golden pearl (140 gp). Star rose quartz (20 gp). Golden pearl (140 gp).
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