Geoffrey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His chestnut hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to be a merchant again
Flaws: Racist. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Tim Perry, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the south. He is a great chef.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He has decided he is irredeemable; and to end his boredom
Ideals: Fighting, Pacifist, Gifted. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Alex Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.
History: He was born in a small forest village. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Beggar soon after.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Rich, Job, Military, Nature. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Red spinel (100 gp). Chalcedony (50 gp). Tourmaline (100 gp). Deep green spinel (100 gp). 1 Bullseye lantern. 1 Healer’s kit.
Gilbert Camden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His hair is short and black. He has brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gilbert was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Butcher; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Rich, Has a crush. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1300 sp. Star rose quartz (20 gp). White pearl (120 gp). Azurite (4 gp).
Hunter Westcott, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Has a crush. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 sp.
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