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NPC Generator

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Raymond Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Raymond studied abroad. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Gifted. Bonds: Rich, Job, Attractive, Adventurer. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Raymond Hayhurst, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Hailey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His hair is chestnut, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Carpenter, who enjoyed hunting, Godfrey was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Disease, Addict. Bonds: Attractive, Rich, Nature. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Godfrey Hailey, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Odo Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He has had some formal dancing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Disease, Insane, Shy. Bonds: Criminal record. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Odo Yardley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Byron, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His eyes are blue and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Attractive, Rich, Family, Military. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Byron, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 6000 cp. 4 Antitoxin.


Social Check DCs


Roland Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a deerstalker hat to hide his balding. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Detective mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Garfield, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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