Everard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his right hand. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. Jade (70 gp). Golden pearl (70 gp). Tiger eye turquoise (13 gp). Jet (70 gp). 1 Minor magic item.
Clerebold Branson, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Adventurer. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Lance Morton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a blue suit, tan shirt, and red tie. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Slave. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Adelard Trollope, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Poor. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 46000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ralf Atherton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Shoemaker, Ralf learned a great deal about his mother's area of expertise. He worked as a nervous Shoemaker and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and expand his business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Attractive, Has a crush. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
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