Conrad Harper, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Shy, Forgetful. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Balimaar Eastoft, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown small hat and brown clothes. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 7 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Criminal record, Immigrant, Slave. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Gerald Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a brown and pastel robe with the hood down. His hair is chestnut and curly. His amber eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive. Bonds: Immigrant, Poor, Religious, In love. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nicholas Marlee, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.
History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To clean up the streets.
Ideals: Philantrophist. Bonds: Guardian, Poor, Adventurer. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 pp.
Balimaar Denholm, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown costume with the symbols of luck on his torso. His red hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Mentor, Slave. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 800 gp. Black star sapphire (1000 gp). Freshwater pearl (7 gp). Hematite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
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