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NPC Generator

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Advanced [show]


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a pastel suit, blue shirt, and white tie. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Clerebold Southey, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Artistic, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Carlton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries whips. He wears a Stetson hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Blacksmith mother left him crippled. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Family, Poor. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Gerald Leighton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Percival Nash, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Percival was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: To be a Locksmith again.

Flaws: Insane, Antagonistic. Bonds: Job, Attractive. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Nash, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 41000 sp.


Social Check DCs


Bertram Conway, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His hair is silver and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: To end his boredom; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 pp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs

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