Don Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. His eyes are likewise green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: Don was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Sardonyx (80 gp). Violet garnet (300 gp). Bloodstone (80 gp). Sard (80 gp). 1 Minor magic item.
Norman York, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Geoffrey Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He is portly but not overly obese. His red hair is thinning but still full. His eyes, though not visible through his cowl, are amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and he has a crush on the local servant
Flaws: Insomniac, Fearful. Bonds: Nature, Adventurer, Has a crush. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Hematite (4 gp). Chrysoberyl (150 gp).
Chad Wesley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and prefers to wear flannel. His hair is white and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Arnold Darby, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His chestnut hair is cut short. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly, Disease, Sensitive. Bonds: Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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