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NPC Generator

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Advanced [show]


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To end his boredom; and he's repulsed by the pc

Flaws: Emotional, Antagonistic, Mundane. Bonds: Poor. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Aldous Bentham, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Tinley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. His hair is chestnut and curly. His eyes are likewise brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Rich, Religious. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Manfred Tinley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue coat over a white low-cut shirt, and a Stetson hat upon his head, he is not a threatening figure. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Shane was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Carter. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the east; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Slave, Immigrant. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Windsor, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green armored body suit, with a simple yellow line shooting up and back down. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. Diggory was born on a far northern desert where he grew up under the tutelage of his father, an expert Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Diggory Wordsworth, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a black and tan handkerchief worn on his left side. He wears his auburn hair up. His eyes are brown and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Assassin business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Assassin like his mother before him.

Motivation: Expand his business; and to end his boredom

Ideals: Opinionated. Flaws: Mundane. Bonds: Job, Religious. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Deighton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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