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NPC Generator

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Advanced [show]


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large blue jacket. His golden hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Barney, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Diggory Astley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Family. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Diggory Astley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Shelley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man is wearing a long, white, dusty cloak. His red hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Fighting. Flaws: Disease, Antagonistic. Bonds: Nature, Criminal record. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Shelley, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 18 (+4)15 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Violet garnet (1300 gp). Hematite (6 gp). Black pearl (1300 gp).


Social Check DCs


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long silver beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Miles Barlow, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 4 (-3)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: When he was but 6 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Human compassion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant, Family. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Godfrey Shelly, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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