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NPC Generator

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Advanced [show]


Hugh Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Hugh Paxton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 6 (-2)9 (-1)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 47000 sp. Golden pearl (70 gp).


Social Check DCs


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean blue cloak covering his clean studded leather. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Poor. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Ernest Blyth, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 4000 cp. Jet (100 gp).


Social Check DCs


Godfrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a white coat with brown slacks. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Godfrey was born the youngest of three triplets. He worked as a nervous Mercenary and found it very stressful. He now owns his own business.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Artistic. Bonds: Family, Job, Has a crush. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Godfrey Gladstone, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is heavily combed to the left. His eyes are amber and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: William was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He became a Dilettante soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

William Huckabee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. Star rose quartz (20 gp). Red-brown spinel (110 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. His hair is chestnut and very short. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.

Motivation: To prove his worth to the world; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Kendall, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. Red garnet (90 gp). Aquamarine (800 gp). Red-brown spinel (90 gp).


Social Check DCs

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