Alexandre Barton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has worked as a Dilettante like his father before him.
Motivation: Sabotage a competitor; and wants a kiss
Flaws: Ugly. Bonds: Job, Has a crush, Mentor. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Chrysoberyl (70 gp). Azurite (7 gp). Chalcedony (30 gp). 1 Minor magic item.
Heward Weston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries crossbows. His tied-back hair is red. He has a dull look in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Theobald Whitby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a faded coat and loose pants complete with broad hat. His black hair is braided into rings. His green eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Military, Nature, Adventurer. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3100 sp.
Aldous Willoughby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Obsidian (6 gp). Coral (150 gp). 1 Holy water. 2 Smokesticks. 2 Smokesticks.
Norman Clive, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Persistence. Bonds: Adventurer, Rich. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: Just what you see.
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