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NPC Generator

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Advanced [show]


Godfrey Hayes, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and he perpetually has his hammer ready. His black hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Godfrey was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Hayes, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Professionalism, Impeccable. Bonds: Rich, Religious. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Hallewell, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Deep blue spinel (1000 gp). Tiger eye turquoise (7 gp). Chrysoberyl (110 gp). Freshwater pearl (7 gp).


Social Check DCs


Roger Compton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is red, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Roger Compton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shield on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Born in the north to a Shepherd, Chad learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Chad Brandon, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a yellow suit. His silver hair is thinning but still full. His eyes are likewise gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice, Athletic. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Reid, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 12 (+1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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