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Advanced [show]


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting yellow shirt and pants. His hair is long and red with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy, PTSD. Bonds: Nature. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Leighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Solomon Clive, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear red pants and tee shirts, and sports empty pouches on his belt. With a patchy silver beard and wild silver hair. His fierce amber eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 5 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Religious, In love. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Clive, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Arnold Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Kyle Dalton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears bulky brown painted plate armor. His hair is silver and very short. His eyes are violet and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Locksmith, Kyle learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Dalton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Everard Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is long and unkept. He has several tiny aquamarine earrings on each ear.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Entrepeneur, Impeccable, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Everard Redfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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