Nicholas Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Flaws: Ugly, Antagonistic, Disease, Insane. Bonds: Adventurer, Rich. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
Robert Upton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: The child of northern immigrants he idolized his father. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 41 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2200 sp. Brass mug with jade inlays (200 gp).
Alex Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a deerstalker hat upon his head. He is bristling with hidden weapons, mostly greataxes and falchions. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Impeccable, Opinionated. Bonds: Criminal record, Poor, Adventurer. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp.
Godfrey Webley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a blue and brown handkerchief worn on his right side and is in decent physical shape. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends
Ideals: Optimist, Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Adventurer. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 sp. White pearl (140 gp). Amber (140 gp). Fiery yellow corundum (700 gp). Rhodochrosite (7 gp).
Anselm Tatum, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Dilettante, but he got bored and became a Engraver. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and wants to raise his children well
Flaws: Antagonistic. Bonds: Religious, Immigrant, Job, Family. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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