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NPC Generator

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Advanced [show]


Diggory Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is a Deep Scion in disguise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Diggory's homeland. Diggory decided to take the middle way and become a bodyguard. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Adventurer, Immigrant, Attractive, Criminal record. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Diggory Hadleigh, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Map Maker and found it very stressful. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to settle down with his crush

Bonds: Job, Has a crush, Mentor, Family. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Royal, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy blue suit. His brown hair is lengthy. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Dyer like his father before him.

Motivation: Retire the richest man in the north; and to unite with his brother

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Hale, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Silver pearl (110 gp). Freshwater pearl (5 gp). Jasper (70 gp).


Social Check DCs


Godfrey Ashton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, marred by teas. His hair is always cut to a buzz. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Bricklayer. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Insomniac. Bonds: Job, Rich, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Godfrey Ashton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Ruler. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Henry was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and revenge

Ideals: Athletic, Entrepeneur. Bonds: Job, Attractive, Enemies. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Henry Beitz, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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