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NPC Generator

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Advanced [show]


Guy Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His hair is black and very short. He is baby faced.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Nature. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Berkeley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (600 gp). Rhodochrosite (4 gp). Jet (120 gp). Amber (120 gp).


Social Check DCs


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Trey was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: German accent

Attributes [hide]

Trey Remington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)14 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. He wears his golden hair up. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Thomas Gresham, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Geoffrey Bradly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his auburn hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his mother.

History: Geoffrey hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Geoffrey began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against giants.

Ideals: Entrepeneur. Flaws: Ugly, Addict, Shy. Bonds: Poor, Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Geoffrey Bradly, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with green highlights, and long white pants that bunch up around his shoes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Disease, Racist, Mundane. Bonds: Poor, Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Gerald Hackney, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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