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Advanced [show]


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Richard Barton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 6 (-2)9 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Solid gold idol (400 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (200 gp). 2 Tanglefoot bags.


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Dalton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Adelard Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered shortspear and tarnished warhammer as well. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adelard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelard. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist, Justice. Flaws: Mundane. Bonds: Criminal record. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Adelard Royston, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white coat over a tan low-cut shirt, and a deerstalker hat upon his head. His white hair is lengthy and is close to two feet long. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Godfrey Van Es, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. 1 Full Plate. 1 Full Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roland's homeland. Roland decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Roland Clapham, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item.


Social Check DCs

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