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Advanced [show]


Justin Vance, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Sensitive. Bonds: Attractive, Rich, Military. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Justin Vance, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a violet suit, grey shirt, and brown tie. He has styled his golden hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gunter was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Hunter.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Philantrophist, Justice. Flaws: Insane. Bonds: Job, In love. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Gunter Astley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Malachite (12 gp).


Social Check DCs


Gomory Upton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear yellow pants and tee shirts. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gomory was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has never given up on his dancing dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Artistic. Bonds: Family, Job, Military. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Gomory Upton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 7 (-2)17 (+3)
Skills Investigation +6
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Diggory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with red stripes complete with hood. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He has wavy white hair. This hazel eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Cholmondeley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with pastel stripes complete with hood. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. His eyes are a pleasant brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 6 (-2)14 (+2)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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