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NPC Generator

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Advanced [show]


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy tan pantaloons and a brown scarf. He wears his chestnut hair up. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Rich, Military. Occupation: Knight

Voice: Whispers

Attributes [hide]

Drogo Sharps, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light white in addition to tight pants. His golden hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He got into the Banker business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job, Criminal record, Religious. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Merton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Deep green spinel (110 gp). Golden yellow topaz (600 gp). Silver pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a red scarf. His white hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Barrister, who enjoyed hunting, Godfrey was taken on many hunting expeditions. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Godfrey Lindsey, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)5 (-3) 7 (-2)7 (-2)
Skills History -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Bloodstone (20 gp). Banded agate (10 gp).


Social Check DCs


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is smooth and relatively long. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Arnold Kitchur, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roland Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green tunic with tan highlights, and long green pants that bunch up around his shoes. His white hair is braided into rings. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and wants to raise his children well

Ideals: Athletic, Entrepeneur. Flaws: Depressed, Insane. Bonds: Family, Has a crush. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Roland Stansfield, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +0, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +6

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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