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NPC Generator

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Advanced [show]


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Insomniac. Bonds: Nature. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Balimaar Walcott, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Eye agate (14 gp). Citrine (80 gp). Chrysoberyl (140 gp).


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black trousers with red and green striped suspenders. He wears various colorful collared shirts. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease, Selfish. Bonds: Rich. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Gerard Cornish, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)4 (-3)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Red-brown spinel (120 gp).


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Immigrant, Rich. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Wentworth, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Conrad Emsworth, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his kukri always slung over his shoulder. He wears a feathered hat to cover his moderate length blonde hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Conrad Emsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 700 sp.


Social Check DCs


Gilbert Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Flaws: Greedy. Bonds: Job, Adventurer, Mentor, Immigrant. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Gilbert Landon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Lapis lazuli (12 gp). Red spinel (50 gp).


Social Check DCs

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