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NPC Generator

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Advanced [show]


Rolf Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Bonds: Criminal record, Rich. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Trowbridge, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp. Banded agate (5 gp). Chrysoberyl (140 gp). 1 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Thomas Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has moderate length blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Thomas Tatum, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Anselm Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to hide his balding. His eyes are green.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Justice. Flaws: Racist. Bonds: Military, Adventurer, Enemies. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Pinkerton, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Auran, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 4000 sp. Smoky quartz (50 gp). Black opal (1300 gp). Tourmaline (110 gp).


Social Check DCs


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He is bald on top and has large silver tufts of hair around his ears. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast plains. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Nature, Enemies. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Roger Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly. Bonds: In love, Adventurer, Family. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Alex Mitchell, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp. Red-brown spinel (50 gp). Amethyst (50 gp). Brown-green garnet (50 gp). 1 Minor magic item.


Social Check DCs

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