Nicholas Walcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. His blue eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Flaws: Cynical. Bonds: Adventurer, Immigrant, Job, In love. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Darkwood Buckler. 1 Banded mail. 1 Half-Plate.
Gerald Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey armored body suit, with a simple yellow line shooting up and back down. His auburn hair, when down, is lengthy. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Server.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Clerebold Dryden, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His black hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Bonds: Attractive, Enemies, Rich, Mentor, Job, Adventurer. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Kyle Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow wide-brimmed hat and yellow clothes. He has a slight overbite and is overall scrawny. His brown hair is slicked back into a classic pompadour. His gray eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Selfish, Secretive. Bonds: Slave, Debt. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. Jet (110 gp). Chalcedony (50 gp).
Gomory Hornsby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a violet shirt with thin grey vertical stripes and brown pants. His golden hair is heavily combed to the right. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Flaws: Shy. Bonds: Adventurer, Poor, Military. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
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