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Advanced [show]


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He carries with him a set of spears on his belt, each one with a opal on the hilt. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Soapmaker business at a young age. In his 13th year, his parents were killed by a illithids raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: To be a Butcher again; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Pacifist, Gifted. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Norman Kitchur, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Born in the west to a Merchant, Norman learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Norman Kitchur, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His auburn hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Spy again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Clerebold Soames, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)16 (+3) 10 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoprase (70 gp). Freshwater pearl (11 gp). Chalcedony (70 gp).


Social Check DCs


Gomory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Shoemaker uniform. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insomniac, Fearful. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Clinton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 5 (-3)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is still thick. His blue eyes peer out from beneath his small white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Robert Marlee, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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