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Advanced [show]


Kody Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf. He wears a colorful flower in his black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kody was born on a far southern mountains where he grew up under the tutelage of his father, an expert Dilettante. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Kody Middleton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Peter Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Bowyer, but he was a colossal failure. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Terse, Fearful, Depressed. Bonds: Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Peter Tyndall, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 8000 cp. Rhodochrosite (7 gp). Chrysoprase (20 gp). Azurite (7 gp). Golden yellow topaz (700 gp).


Social Check DCs


Simon Lindsey, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his shield always slung over his shoulder. He carries a battered scimitar and tarnished shield as well. His blonde hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: To be a Ruler again.

Ideals: Fighting, Impeccable. Bonds: Job, Adventurer, Military. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Simon Lindsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. A roughly beaten golden orb (150 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Ernest Fawcett, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of halberds on his belt, each one with a sapphire on the hilt. He wears his black hair up. His eyes are likewise gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Ernest was raised in a hard working conservative environment. He worked as a nervous Stableman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Ernest Fawcett, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (400 gp). Deep green spinel (150 gp). Golden yellow topaz (400 gp).


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt with thin black vertical stripes and green pants. His long golden hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. White pearl (80 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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