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NPC Generator

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Advanced [show]


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to unite with his sister

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large blue jacket. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of drow once and for all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He has never given up on his writing dream.

Motivation: Many drow want him driven away; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Racist, Depressed. Bonds: Enemies, Immigrant. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

William Ashley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +2, Insight +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. 1 Half-Plate. 1 Banded mail. 1 Buckler.


Social Check DCs


Robert Kenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a white suit. His long golden hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and wants his loneliness to end

Flaws: Fearful. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Kenley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Stanley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with red highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his black hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Immigrant, Nature. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Geoffrey Stanley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 7 (-2)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Lincoln, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his monstrous two handed axe. His left leg appears badly burned and disfigured. His white hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Lincoln, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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