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NPC Generator

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Advanced [show]


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries longswords. His blonde hair is thinning but still full. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting, Extrovert. Bonds: Job, Mentor, Rich. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Clerebold Tattersall, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Aquamarine (400 gp). Carnelian (20 gp). 1 Banded mail.


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered nunchaku and tarnished dagger as well. He has silver hair. His eyes are amber and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a illithids raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Religious, Immigrant. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

William Payton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has done his best to style his black hair to look like a famous performer. His eyes are blue and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast island. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Persistence. Flaws: Shy, Insane. Bonds: Criminal record, Nature. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Everleigh, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Digby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He keeps his brown hair in a pixie cut. His eyes are likewise hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Digby, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear brown tank tops with tan pants. His black hair is long and unkept. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 8 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Thomas Shelby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 9 (-1)6 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Banded agate (5 gp). Blue quartz (5 gp). Aquamarine (500 gp).


Social Check DCs

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