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NPC Generator

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Advanced [show]


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and white pants. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tim was born in the west. At a young age he loved to build and create. A gifted student he started as a Junk Dealer, but he got bored and became a Barrister. He became a Barrister soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Optimist, Persistence. Bonds: Attractive, Job. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Milton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Bloodstone (80 gp). Zircon (80 gp). Moonstone (80 gp).


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. He is physically well-built. His golden hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Stableman profession.

History: Anselm was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Anselm Stansfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Mori, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With bright silver hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: Eccentric and domineering, Roland will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Philantrophist. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Roland Mori, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His golden hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Stanford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Malachite (4 gp). Moonstone (40 gp). 1 Good lock. 1 Magnifying glass.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His long black hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, PTSD. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Richard Carlyle, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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