Arnold Clinton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his tan robe and has his warhammer always slung over his shoulder. His black hair is kept up in a ponytail inside a small hat. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the north. Arnold was born on a far southern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp.
Clerebold Carlisle, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts, and he perpetually has his warhammer ready. His hair is long and white with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.
Arnold Emsworth, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a simple black robe with brown stripes complete with hood. His right hand appears badly burned and disfigured. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Bonds: Guardian, Enemies, Rich. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 3 Holy water. 3 Thunderstones. 6 Acid flasks.
Norman Rowley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his auburn hair. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: Born in the north to a Bounty Hunter, Norman learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and a deep hatred of drow
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Trey Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean grey cloak covering his clean studded leather. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Religious, Enemies. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp. 1 Masterwork Common Melee.
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